AI Insights · Timothy · July 2021
Top 5 Otome Games Performance in Middle East, Q2 2021
Discover the performance trends of the top 5 Otome games in the Middle East during Q2 2021, covering downloads, revenue, and active users.
The Otome game genre has shown varied performance across different metrics in the Middle East during the second quarter of 2021. Here’s a detailed look at the trends for the top 5 Otome games based on data from Sensor Tower.
Obey Me! - Anime Otome Sim - from NTT Solmare saw a fluctuating trend in weekly revenue, peaking at around $1.7K in late March and reaching a low of $504 in mid-May. Weekly downloads ranged from a high of 1.3K to a low of 734, while weekly active users showed a steady range between 3.8K and 4.3K, ending the quarter at 4.3K.
Love 365: Find Your Story by Voltage Inc. had a notable spike in weekly revenue mid-May, hitting $691, and a low of $301 in early April. Weekly downloads were relatively low, with a peak of 130 and a low of just 7 by the end of June. Weekly active users ranged from 64 to 152, with a downward trend towards the end of the quarter.
IkemenSengoku Otome Anime Game from CYBIRD Co., Ltd. experienced a peak in weekly revenue at $466 in mid-June, with a low point of $245 in early June. Weekly downloads showed minimal activity, peaking at 51 and falling to as low as 10. Active users were also low, with the highest being 59 in early May and dropping to zero by the end of June.
Ikemen Vampire Otome Game, also by CYBIRD Co., Ltd., had its highest weekly revenue of $613 in late April and a low of $107 at the end of May. Weekly downloads reached a high of 97 in early May, while the lowest point was 41 in late May. Active users ranged from 202 to 275, maintaining a fairly steady trend throughout the quarter.
Is It Love? Ryan - You choose by 1492 Studio had a consistent weekly revenue, peaking at $263 in mid-April and seeing a low of $171 in early April. Weekly downloads were generally low, with a peak of 15 in mid-May. Active users started at 394 at the beginning of the quarter and decreased to 208 by the end of June.
These insights, powered by Sensor Tower, provide a comprehensive overview of the performance of the top Otome games in the Middle East during Q2 2021. For more detailed insights, visit Sensor Tower.